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Hello,

I've been making extensive use of Soundshow's sound effect feature - the one that allows you to apply effects like reverb, echo, and a few more to sound effects (either individually or globally). With my use case, I tend to use this feature in two ways: first to match all currently playing sound effects to their environment in my TTRPG, and secondly to emphasize dramatic moments (think of heavy reverb and a little echo when a sword is drawn, for example).

It is for these dramatic moments that I've been making duplicates of sounds, and editing the duplicates individually within Soundshow to have reverb and echo baked in. A feature that I think would be fantastic is the ability to play any unaltered sound with sound effect(s) already prepared with a right click action - this way, one could quickly apply a predictable layer of sound effects on any sound to great effect, even if not prepared ahead of time.

Just an additional thought - many mice have a clickable scroll wheel that is used as a third button in some applications. Perhaps one day that could be a third "option" for playing a sound apart from left and right click?

I'm not sure how difficult this would be to implement, but I thought I would ask anyways. Please consider my request and have a great day!

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Thanks again for the feature requests, it helps improve the app :)
- Having sound effects config that can be easily applied is a good idea, I add this to my todo list. 
- The click on the scroll wheel is already used to add sounds to the quick play panel (https://youtu.be/WIF1fR_iMu8)
but I could make the mouse buttons more configurable (and have support for more buttons, gamer mouses for example have often more buttons)

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